Creature Control for Unity v0.1
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Creatures.Bone.Pair Class Reference

Description

A (symmetric bone pair is present in the left and right side of the bone.

Public Member Functions

 Pair (Transform left, Transform right)
 Create a new pair of bone transforms.

Public Attributes

Transform left
 The transform of the Bone on the left side.
Transform right
 The transform of the Bone on the right side.

Constructor & Destructor Documentation

◆ Pair()

Creatures.Bone.Pair.Pair ( Transform left,
Transform right )

Create a new pair of bone transforms.

Parameters
leftThe transform of the bone on the left side
rightThe transform of the bone on the right side

The documentation for this class was generated from the following file: