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Nano Brain for Unity v0.1
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The Unity ScriptableObject to implement re-usable Cluster Prefabs.
Inherits ScriptableObject.
Public Member Functions | |
| Nucleus | GetNucleus (string nucleusName) |
| Retrieve a nucleus in this cluster. | |
| void | EnsureInitialization () |
| Call this function to ensure that there is at least one nucleus. | |
Public Attributes | |
| Cluster | cluster |
| The cluster data. | |
| Nucleus GetNucleus | ( | string | nucleusName | ) |
Retrieve a nucleus in this cluster.
| nucleusName | The name of the nucleus |
| void EnsureInitialization | ( | ) |
Call this function to ensure that there is at least one nucleus.
his is an invariant and should be ensured before the nucleus is used because output requires it.