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Creature Control for Unity v0.1
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This is the complete list of members for Creatures.Rig, including all inherited members.
| AlignPair(Transform leftTransform, Transform rightTransform) | Creatures.Rig | |
| AlignPose() | Creatures.Rig | virtual |
| animator | Creatures.Rig | protected |
| Awake() | Creatures.Rig | protectedvirtual |
| FindModel(Transform creatureTransform) | Creatures.Rig | static |
| head | Creatures.Rig | |
| length | Creatures.Rig | |
| old_TargetToBoneRotation(Transform bone, Transform target) | Creatures.Rig | static |
| PoseTargets() | Creatures.Rig | virtual |
| tail | Creatures.Rig | |
| TargetToBoneRotation(Transform target, Transform bone) | Creatures.Rig | static |
| torso | Creatures.Rig | |
| WalkerType enum name | Creatures.Rig | |
| walkertype | Creatures.Rig |